Archos and AppsLib: The Pioneering App Store for Android Tablets

  • Archos launched AppsLib as an optimized alternative to Google Play to ensure app compatibility on large screens.
  • The range of devices spanned from 2,8-inch mini-tablets to 10,1-inch models with HDMI output and HD video.
  • They implemented an attractive business model for developers with a 70/30 split and transaction costs covered by the brand.
  • Certain tablets in the 7-inch series stood out for including mechanical hard drives of up to 250 GB.

Archos Android

Archos was a pioneer in the technology industry, decisively betting on the Android tablet PC format in an era dominated almost exclusively by mobile phones. At that time, the industry thrived on rumors about new devices and the possibility of creating independent app stores. Archos not only followed the trend but anticipated it, preparing strategic launches for the end of the year and transforming those initial signs into a robust ecosystem of Android tablets with its own app store.


The French company, with a remarkable track record of manufacturing tablet-like devices long before the iPad popularized the concept, decided not to rely solely on the Google Play Store (then known as Android Market). With this strategic vision, they launched AppsLib , an Android app store specifically optimized for tablets. Although initially the catalog was small and focused on attracting developers , the goal was ambitious: to offer a repository of verified apps that would guarantee smooth operation on Archos devices and other compatible tablets, especially those lacking official access to Google services.

What is AppsLib, Archos' Android app store

Archos Android App Store

The AppsLib store emerged as a vital distribution alternative for Android tablets without access to the Android Market/Google Play or with restricted access. Unlike conventional app stores that focused on the vertical format of mobile devices, AppsLib was designed for larger screen sizes , diverse resolutions, and a focus on multimedia entertainment and home browsing.


From a technical standpoint, AppsLib placed extraordinary emphasis on documentation for developers, detailing how to upload their applications and the strict criteria they had to meet. The target devices were not smartphones, but tablets with screens of 5 inches or larger . It was established that the minimum base screen size would be 5 inches with a resolution of 320×240 pixels, ensuring that the design always reserved the necessary space for standard menus at the top of the interface.

To boost the appeal of high-quality content, Archos encouraged the creation of applications that took advantage of high-definition (720p) video output to televisions and the use of OpenGL libraries for hardware-accelerated graphics. This made AppsLib a prime destination for the development of multimedia, 3D video games, and big-screen entertainment , setting it apart from the generic offerings of the time.

Regarding the economic model, Archos implemented a revenue-sharing system of 70% for the developer and 30% for the store , a standard that was already becoming established in the industry. A disruptive detail was that the French company absorbed a large portion of the transaction costs with PayPal , making app publishing on AppsLib 100% free for developers . Furthermore, the company considered covering the cost of certain applications when downloaded to its tablets, as an added value to foster user loyalty.

Analysis of the Archos Android device range

Archos app store for tablets

Archos' strategy was to launch an ascending family of devices, similar to a scale of sizes, to cover all user needs. This range consisted of five main models whose names referred to their screen size: Archos 28 (2,8 inches), Archos 32 (3,2 inches), Archos 43 (4,3 inches), Archos 70 (7 inches), and Archos 101 (10,1 inches) . Prices were extremely competitive, ranging from €99 for the most basic model to €349 for the top-of-the-line model.

The concept behind the mini-tablets (2,8, 3,2, and 4,3-inch models) was quite unique: they were essentially smartphones without the phone function, lacking 3G connectivity . They were aimed at a young audience (between 13 and 17 years old) who relied entirely on Wi-Fi and Bluetooth . To overcome the lack of mobile data, Archos implemented a Bluetooth tethering system , allowing these devices to connect to 3G phones for internet access while on the go.

On the other hand, the 7-inch and 10,1-inch models were true tablets, with a 16:9 widescreen format. These devices stood out for their patented PVD coating and steel construction, making them extremely thin (less than 10 mm) and durable, with lightweight designs ranging from 300 to 480 grams. In terms of physical connectivity, they were very comprehensive, integrating USB, MicroUSB, MiniHDMI ports , and a MicroSD card slot.


At the core of the hardware, these devices featured 1 GHz ARM Cortex processors and graphics acceleration via OpenGL ES 2.0 . Internal storage was usually 8 or 16 GB, although the 7-inch model surprised everyone by offering a variant with a 2-inch, 250 GB mechanical hard drive —a massive and highly unusual capacity for the Android ecosystem at that time.

Despite its strengths, there were weaknesses. The 1024x600 pixel LCD screens felt inadequate compared to the competition, and LCD technology didn't offer the same vibrancy as AMOLED . Furthermore, initial touch experiences were inconsistent because some prototypes used very old versions of the operating system, even though the promise was a mass rollout of Froyo (Android 2.2) and a subsequent update to version 3.0.

Archos 7 Home Tablet and its integration with AppsLib

Archos 7 Home Tablet with AppsLib

The ARCHOS 7 Home Tablet was the cornerstone of this strategy. Designed as a bridge between smartphones and PCs, it focused on home use with constant internet access and a strong multimedia component. Its 7-inch touchscreen (800x480 pixels) and its chassis of only 12 mm made it ideal for consuming content in any room of the house.

This device was not just a navigation terminal, but a true portable multimedia player . It stood out for its energy efficiency, allowing up to 7 hours of video playback and 44 hours of music on a single charge. Thanks to its USB port, transferring files from computers or digital cameras was incredibly easy. Furthermore, its ability to process 720p HD video made it the perfect entertainment hub.

To enhance the experience, the tablet came with a set of very useful pre-installed applications: Deezer for music, eBuddy for messaging, Aldiko for reading eBooks, DailyPaper for news, and CineShowtime for movie listings. All of this was complemented by the AppsLib catalog , where users could download software specifically optimized for the 7-inch screen size, avoiding the problem of "stretched" applications typical of mobile ports.

AppsLib versus Google Play and developer support

Google Play Store Android

The existence of AppsLib arose from a real need: Android fragmentation. At the time, Google admitted that not all apps on the Android Market worked correctly on tablets. Many apps disappeared from the official store if the hardware didn't include GPS , specific sensors, or if the device didn't meet Google's requirements. Added to this were geographical restrictions that limited the catalog based on the user's region.

Archos addressed this by creating a controlled environment. In AppsLib, applications were tested and rated to ensure they would work on the brand's hardware. For developers, the platform was a technical paradise: they could register, download a dedicated Archos emulator compatible with the official Android SDK, and access detailed guides on using OpenGL and managing on-screen menus.

In addition to the official store, Archos stood out for its ability to play a wide range of video formats such as DivX, Xvid, Mpeg-4 and h.264 , and even support for Flash , something that in the general Android ecosystem was a constant technical challenge.


How to install the Android Market (Google Play) unofficially

Install Android Market

Despite the advantages of AppsLib, many users desired the full Google ecosystem. Since some devices didn't come with the Market pre-installed, the community created unofficial installers to add the Market and applications like Gmail. This process, while popular, was done at the user's own risk and followed these general steps:

  • APK Download: The user had to obtain the installer file from the Market (stable versions such as V5).
  • File transfer: The APK file was copied to the tablet's internal storage or to a memory card MicroSD.
  • File management: It was necessary to use a file explorer, such as Astro (which, interestingly, could be downloaded from AppsLib itself), to locate the file.
  • Execution and Installation: The file was opened, the installation permissions were accepted in the pop-up windows, and the process was completed.
  • reset: After restarting the device, the icon of Market and Gmail appeared in the main menu.

This workflow allowed Archos users to break through the barriers imposed by the lack of official certification on some models, integrating the power of the Google store with the optimization of the Archos store.

Archos' multimedia vision: between smartphone and PC

Android app alternatives

Archos's proposal wasn't simply to copy the iPad model, but to actively challenge the MP3 and MP4 market . By launching devices as compact as the Archos 28, the brand created the first affordable Android player, allowing users to access email, web browsing, and 3D games in a pocket-sized format for a very low price.

For the higher-end models, the focus was on convergence. The combination of ARM Cortex processors, HDMI outputs, and microSD expansion capabilities transformed these tablets into lightweight workstations and multimedia hubs. The integration of AppsLib ensured that, regardless of the hardware, the software was optimized to maximize screen space—a crucial factor in Android's transition from mobile phones to tablets.

This entire ecosystem—devices with an aggressive balance between price and performance, an optimized app store, genuine developer support, and a community capable of modifying the system—made the French brand a historical benchmark. Archos demonstrated that it was possible to create an environment parallel to Google to guarantee a high-quality user experience on large screens.

We encourage all current programmers to follow this path of innovation. Androidsis We remind you that we are available to application developers for our beloved Androidhelping them to publicize their work and contributing together to the growth of this wonderful operating system.

Archos' legacy reminds us that freedom of choice between app stores and hardware-specific optimization are key to the success of any mobile device, laying the foundation for what we now know as the diversification of the Android ecosystem.

SOURCE| androidauthority.com.


Add as preferred source in Google